using System;
using ns27;

namespace Triton.Game.Mapping
{
	[Attribute38("UnearthedRaptorSpell")]
	public class UnearthedRaptorSpell : SuperSpell
	{
		public UnearthedRaptorSpell(IntPtr address, string className)
			: base(address, className)
		{
		}

		public UnearthedRaptorSpell(IntPtr address)
			: this(address, "UnearthedRaptorSpell")
		{
		}

		public new bool AddPowerTargets()
		{
			return method_11<bool>("AddPowerTargets", Array.Empty<object>());
		}
	}
}
